using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace VSoft.Prams
{
///
/// 鼠标全局钩子
///
public class MouseHook
{
private const int WM_MOUSEMOVE = 0x200;
private const int WM_LBUTTONDOWN = 0x201;
private const int WM_RBUTTONDOWN = 0x204;
private const int WM_MBUTTONDOWN = 0x207;
private const int WM_XBUTTONDOWN = 0x20B;
private const int WM_LBUTTONUP = 0x202;
private const int WM_RBUTTONUP = 0x205;
private const int WM_MBUTTONUP = 0x208;
private const int WM_XBUTTON1 = 0x20B;
private const int WM_XBUTTON2 = 0x20C;
private const int WM_LBUTTONDBLCLK = 0x203;
private const int WM_RBUTTONDBLCLK = 0x206;
private const int WM_MBUTTONDBLCLK = 0x209;
///
/// 点
///
[StructLayout(LayoutKind.Sequential)]
public class POINT
{
public int x;
public int y;
}
///
/// 钩子结构体
///
[StructLayout(LayoutKind.Explicit)]
public class MouseHookStruct
{
///
/// Specifies a Point structure that contains the X- and Y-coordinates of the cursor, in screen coordinates.
///
[FieldOffset(0x00)] public System.Drawing.Point Point;
///
/// Specifies information associated with the message.
///
///
/// The possible values are:
///
/// -
/// 0 - No Information
///
/// -
/// 1 - X-Button1 Click
///
/// -
/// 2 - X-Button2 Click
///
/// -
/// 120 - Mouse Scroll Away from User
///
/// -
/// -120 - Mouse Scroll Toward User
///
///
///
[FieldOffset(0x0A)] public short MouseData;
///
/// Returns a Timestamp associated with the input, in System Ticks.
///
[FieldOffset(0x10)] public int Timestamp;
}
public const int WH_MOUSE_LL = 14; // mouse hook constant
// 装置钩子的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
// 卸下钩子的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook);
// 下一个钩挂的函数
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
// 全局的鼠标事件
public event MouseEventHandler OnMouseActivity;
// 钩子回调函数
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
// 声明鼠标钩子事件类型
private HookProc _mouseHookProcedure;
private static int _hMouseHook = 0; // 鼠标钩子句柄
///
/// 构造函数
///
public MouseHook()
{
}
///
/// 析构函数
///
~MouseHook()
{
Stop();
}
///
/// 启动全局钩子
///
public void Start()
{
// 安装鼠标钩子
if (_hMouseHook == 0)
{
// 生成一个HookProc的实例.
_mouseHookProcedure = new HookProc(MouseHookProc);
_hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, _mouseHookProcedure, Process.GetCurrentProcess().MainModule.BaseAddress, 0);
//假设装置失败停止钩子
if (_hMouseHook == 0)
{
Stop();
throw new Exception("SetWindowsHookEx failed.");
}
}
}
///
/// 停止全局钩子
///
public void Stop()
{
bool retMouse = true;
if (_hMouseHook != 0)
{
retMouse = UnhookWindowsHookEx(_hMouseHook);
_hMouseHook = 0;
}
// 假设卸下钩子失败
//if (!(retMouse))
// throw new Exception("UnhookWindowsHookEx failed.");
}
///
/// 鼠标钩子回调函数
///
private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
// 假设正常执行而且用户要监听鼠标的消息
if ((nCode >= 0) && (OnMouseActivity != null))
{
MouseButtons button = MouseButtons.None;
int clickCount = 0;
// 从回调函数中得到鼠标的信息
MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
switch (wParam)
{
case WM_LBUTTONDOWN:
button = MouseButtons.Left;
clickCount = 1;
break;
case WM_LBUTTONUP:
button = MouseButtons.Left;
clickCount = 1;
break;
case WM_LBUTTONDBLCLK:
button = MouseButtons.Left;
clickCount = 2;
break;
case WM_RBUTTONDOWN:
button = MouseButtons.Right;
clickCount = 1;
break;
case WM_RBUTTONUP:
button = MouseButtons.Right;
clickCount = 1;
break;
case WM_RBUTTONDBLCLK:
button = MouseButtons.Right;
clickCount = 2;
break;
case WM_MBUTTONDOWN:
button = MouseButtons.Middle;
clickCount = 1;
break;
//case WM_MBUTTONUP:
// button = MouseButtons.Middle;
// clickCount = 1;
// break;
case WM_XBUTTONDOWN:
button = MyMouseHookStruct.MouseData == 1
? MouseButtons.XButton1
: MouseButtons.XButton2;
clickCount = 1;
break;
default:
break;
}
MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.Point.X, MyMouseHookStruct.Point.Y, 0);
// 假设想要限制鼠标在屏幕中的移动区域能够在此处设置
// 后期须要考虑实际的x、y的容差
//if (!Screen.PrimaryScreen.Bounds.Contains(e.X, e.Y))
//{
// //return 1;
//}
OnMouseActivity(this, e);
}
// 启动下一次钩子
return CallNextHookEx(_hMouseHook, nCode, wParam, lParam);
}
}
}