using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Windows.Forms; namespace VSoft.Prams { /// /// 鼠标全局钩子 /// public class MouseHook { private const int WM_MOUSEMOVE = 0x200; private const int WM_LBUTTONDOWN = 0x201; private const int WM_RBUTTONDOWN = 0x204; private const int WM_MBUTTONDOWN = 0x207; private const int WM_XBUTTONDOWN = 0x20B; private const int WM_LBUTTONUP = 0x202; private const int WM_RBUTTONUP = 0x205; private const int WM_MBUTTONUP = 0x208; private const int WM_XBUTTON1 = 0x20B; private const int WM_XBUTTON2 = 0x20C; private const int WM_LBUTTONDBLCLK = 0x203; private const int WM_RBUTTONDBLCLK = 0x206; private const int WM_MBUTTONDBLCLK = 0x209; /// /// 点 /// [StructLayout(LayoutKind.Sequential)] public class POINT { public int x; public int y; } /// /// 钩子结构体 /// [StructLayout(LayoutKind.Explicit)] public class MouseHookStruct { /// /// Specifies a Point structure that contains the X- and Y-coordinates of the cursor, in screen coordinates. /// [FieldOffset(0x00)] public System.Drawing.Point Point; /// /// Specifies information associated with the message. /// /// /// The possible values are: /// /// /// 0 - No Information /// /// /// 1 - X-Button1 Click /// /// /// 2 - X-Button2 Click /// /// /// 120 - Mouse Scroll Away from User /// /// /// -120 - Mouse Scroll Toward User /// /// /// [FieldOffset(0x0A)] public short MouseData; /// /// Returns a Timestamp associated with the input, in System Ticks. /// [FieldOffset(0x10)] public int Timestamp; } public const int WH_MOUSE_LL = 14; // mouse hook constant // 装置钩子的函数 [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); // 卸下钩子的函数 [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); // 下一个钩挂的函数 [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetModuleHandle(string lpModuleName); // 全局的鼠标事件 public event MouseEventHandler OnMouseActivity; // 钩子回调函数 public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); // 声明鼠标钩子事件类型 private HookProc _mouseHookProcedure; private static int _hMouseHook = 0; // 鼠标钩子句柄 /// /// 构造函数 /// public MouseHook() { } /// /// 析构函数 /// ~MouseHook() { Stop(); } /// /// 启动全局钩子 /// public void Start() { // 安装鼠标钩子 if (_hMouseHook == 0) { // 生成一个HookProc的实例. _mouseHookProcedure = new HookProc(MouseHookProc); _hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, _mouseHookProcedure, Process.GetCurrentProcess().MainModule.BaseAddress, 0); //假设装置失败停止钩子 if (_hMouseHook == 0) { Stop(); throw new Exception("SetWindowsHookEx failed."); } } } /// /// 停止全局钩子 /// public void Stop() { bool retMouse = true; if (_hMouseHook != 0) { retMouse = UnhookWindowsHookEx(_hMouseHook); _hMouseHook = 0; } // 假设卸下钩子失败 //if (!(retMouse)) // throw new Exception("UnhookWindowsHookEx failed."); } /// /// 鼠标钩子回调函数 /// private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam) { // 假设正常执行而且用户要监听鼠标的消息 if ((nCode >= 0) && (OnMouseActivity != null)) { MouseButtons button = MouseButtons.None; int clickCount = 0; // 从回调函数中得到鼠标的信息 MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct)); switch (wParam) { case WM_LBUTTONDOWN: button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONUP: button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONDBLCLK: button = MouseButtons.Left; clickCount = 2; break; case WM_RBUTTONDOWN: button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONUP: button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONDBLCLK: button = MouseButtons.Right; clickCount = 2; break; case WM_MBUTTONDOWN: button = MouseButtons.Middle; clickCount = 1; break; //case WM_MBUTTONUP: // button = MouseButtons.Middle; // clickCount = 1; // break; case WM_XBUTTONDOWN: button = MyMouseHookStruct.MouseData == 1 ? MouseButtons.XButton1 : MouseButtons.XButton2; clickCount = 1; break; default: break; } MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.Point.X, MyMouseHookStruct.Point.Y, 0); // 假设想要限制鼠标在屏幕中的移动区域能够在此处设置 // 后期须要考虑实际的x、y的容差 //if (!Screen.PrimaryScreen.Bounds.Contains(e.X, e.Y)) //{ // //return 1; //} OnMouseActivity(this, e); } // 启动下一次钩子 return CallNextHookEx(_hMouseHook, nCode, wParam, lParam); } } }