RaUI/Source/ryUpdate/UpdateEdit/rycUpdate/clsZip.cs
2020-11-28 15:03:57 +08:00

93 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.Checksums;
namespace rycUpdate
{
/// <summary>
/// 解压类
/// </summary>
public class UnZipClass
{
/// <summary>
/// 解压功能(解压压缩文件到指定目录)
/// </summary>
/// <param name="FileToUpZip">待解压的文件</param>
/// <param name="ZipedFolder">指定解压目标目录</param>
public static void UnZip(string FileToUpZip, string ZipedFolder,string Password)
{
if (!File.Exists(FileToUpZip))
{
return;
}
if (!Directory.Exists(ZipedFolder))
{
Directory.CreateDirectory(ZipedFolder);
}
ZipInputStream s = null;
ZipEntry theEntry = null;
string fileName;
FileStream streamWriter = null;
try
{
s = new ZipInputStream(File.OpenRead(FileToUpZip));
s.Password = Password;
while ((theEntry = s.GetNextEntry()) != null)
{
if (theEntry.Name != String.Empty)
{
fileName = Path.Combine(ZipedFolder, theEntry.Name);
///判断文件路径是否是文件夹
if (fileName.EndsWith("/") || fileName.EndsWith("\\"))
{
Directory.CreateDirectory(fileName);
continue;
}
streamWriter = File.Create(fileName);
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
}
}
}
finally
{
if (streamWriter != null)
{
streamWriter.Close();
streamWriter = null;
}
if (theEntry != null)
{
theEntry = null;
}
if (s != null)
{
s.Close();
s = null;
}
GC.Collect();
GC.Collect(1);
}
}
}
}