RaUI/Source/ryControls/HtmlRenderer/Adapters/Entities/RKeyEvent.cs
zilinsoft 3262955f2f ### 2023-11-07更新
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#### RaUIV4    V4.0.2311.0701
- *.[全新]整合了MyDb、ryControls、MyDb_MySQL等dll文件到RaUI一个项目。
- *.[新增]新增ApkOp类,可以轻松获取APK信息。
- *.[新增]新增JsonExt扩展类,让Json操作更简单。
- *.[新增]新增WebP类,可以支持webp格式的图片。
- *.[改进]ryQuickSQL中的AddField方法改为自动替换已存在的同名值。
- *.[修复]ryQuickSQL中的AddFieldCalc方法无法正常计算的BUG。
2023-11-07 16:37:53 +08:00

71 lines
1.6 KiB
C#

// "Therefore those skilled at the unorthodox
// are infinite as heaven and earth,
// inexhaustible as the great rivers.
// When they come to an end,
// they begin again,
// like the days and months;
// they die and are reborn,
// like the four seasons."
//
// - Sun Tsu,
// "The Art of War"
using TheArtOfDev.HtmlRenderer.Core;
namespace TheArtOfDev.HtmlRenderer.Adapters.Entities
{
/// <summary>
/// Even class for handling keyboard events in <see cref="HtmlContainerInt"/>.
/// </summary>
public sealed class RKeyEvent
{
/// <summary>
/// is control is pressed
/// </summary>
private readonly bool _control;
/// <summary>
/// is 'A' key is pressed
/// </summary>
private readonly bool _aKeyCode;
/// <summary>
/// is 'C' key is pressed
/// </summary>
private readonly bool _cKeyCode;
/// <summary>
/// Init.
/// </summary>
public RKeyEvent(bool control, bool aKeyCode, bool cKeyCode)
{
_control = control;
_aKeyCode = aKeyCode;
_cKeyCode = cKeyCode;
}
/// <summary>
/// is control is pressed
/// </summary>
public bool Control
{
get { return _control; }
}
/// <summary>
/// is 'A' key is pressed
/// </summary>
public bool AKeyCode
{
get { return _aKeyCode; }
}
/// <summary>
/// is 'C' key is pressed
/// </summary>
public bool CKeyCode
{
get { return _cKeyCode; }
}
}
}