using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TheArtOfDev.HtmlRenderer.Adapters.Entities
{
///
///
///
public struct RMargin
{
private double _Top;
private double _Bottom;
private double _Left;
private double _Right;
///
///
///
public double Top
{
get { return _Top; }
set { _Top = value; }
}
///
///
///
public double Bottom
{
get { return _Bottom; }
set { _Bottom = value; }
}
///
///
///
public double Left
{
get { return _Left; }
set { _Left = value; }
}
///
///
///
public double Right
{
get { return _Right; }
set { _Right = value; }
}
///
///
///
///
///
///
///
public RMargin(double top=0,
double bottom = 0,
double left = 0,
double right = 0
)
{
_Top = top;
_Bottom = bottom;
_Left = left;
_Right = right;
}
}
}