using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TheArtOfDev.HtmlRenderer.Adapters.Entities { /// /// /// public struct RMargin { private double _Top; private double _Bottom; private double _Left; private double _Right; /// /// /// public double Top { get { return _Top; } set { _Top = value; } } /// /// /// public double Bottom { get { return _Bottom; } set { _Bottom = value; } } /// /// /// public double Left { get { return _Left; } set { _Left = value; } } /// /// /// public double Right { get { return _Right; } set { _Right = value; } } /// /// /// /// /// /// /// public RMargin(double top=0, double bottom = 0, double left = 0, double right = 0 ) { _Top = top; _Bottom = bottom; _Left = left; _Right = right; } } }