using System; using System.Collections.Generic; using System.Text; using System.Drawing; namespace ButtonImages { class ImageDrawRect { /// /// 绘图对像 /// /// 绘图对像 /// 图片 /// 绘置的图片大小、坐标 /// 绘置的图片边界 /// 当前状态 /// 状态总数 public static void DrawRect(Graphics g, Bitmap img, Rectangle r, Rectangle lr, int index, int Totalindex) { if (img == null) return; Rectangle r1, r2; int x = (index - 1) * img.Width / Totalindex; int y = 0; int x1 = r.Left; int y1 = r.Top; if (r.Height > img.Height && r.Width <= img.Width / Totalindex) { r1 = new Rectangle(x, y, img.Width / Totalindex, lr.Top); r2 = new Rectangle(x1, y1, r.Width, lr.Top); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); r1 = new Rectangle(x, y + lr.Top, img.Width / Totalindex, img.Height - lr.Top - lr.Bottom); r2 = new Rectangle(x1, y1 + lr.Top, r.Width, r.Height - lr.Top - lr.Bottom); if ((lr.Top + lr.Bottom) == 0) r1.Height = r1.Height - 1; g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); r1 = new Rectangle(x, y + img.Height - lr.Bottom, img.Width / Totalindex, lr.Bottom); r2 = new Rectangle(x1, y1 + r.Height - lr.Bottom, r.Width, lr.Bottom); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); } else if (r.Height <= img.Height && r.Width > img.Width / Totalindex) { r1 = new Rectangle(x, y, lr.Left, img.Height); r2 = new Rectangle(x1, y1, lr.Left, r.Height); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); r1 = new Rectangle(x + lr.Left, y, img.Width / Totalindex - lr.Left - lr.Right, img.Height); r2 = new Rectangle(x1 + lr.Left, y1, r.Width - lr.Left - lr.Right, r.Height); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y, lr.Right, img.Height); r2 = new Rectangle(x1 + r.Width - lr.Right, y1, lr.Right, r.Height); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); } else if (r.Height <= img.Height && r.Width <= img.Width / Totalindex) { r1 = new Rectangle((index - 1) * img.Width / Totalindex, 0, img.Width / Totalindex, img.Height); g.DrawImage(img, new Rectangle(x1, y1, r.Width, r.Height), r1, GraphicsUnit.Pixel); } else if (r.Height > img.Height && r.Width > img.Width / Totalindex) { //top-left r1 = new Rectangle(x, y, lr.Left, lr.Top); r2 = new Rectangle(x1, y1, lr.Left, lr.Top); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //top-bottom r1 = new Rectangle(x, y + img.Height - lr.Bottom, lr.Left, lr.Bottom); r2 = new Rectangle(x1, y1 + r.Height - lr.Bottom, lr.Left, lr.Bottom); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //left r1 = new Rectangle(x, y + lr.Top, lr.Left, img.Height - lr.Top - lr.Bottom); r2 = new Rectangle(x1, y1 + lr.Top, lr.Left, r.Height - lr.Top - lr.Bottom); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //top r1 = new Rectangle(x + lr.Left, y, img.Width / Totalindex - lr.Left - lr.Right, lr.Top); r2 = new Rectangle(x1 + lr.Left, y1, r.Width - lr.Left - lr.Right, lr.Top); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //right-top r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y, lr.Right, lr.Top); r2 = new Rectangle(x1 + r.Width - lr.Right, y1, lr.Right, lr.Top); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //Right r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y + lr.Top, lr.Right, img.Height - lr.Top - lr.Bottom); r2 = new Rectangle(x1 + r.Width - lr.Right, y1 + lr.Top, lr.Right, r.Height - lr.Top - lr.Bottom); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //right-bottom r1 = new Rectangle(x + img.Width / Totalindex - lr.Right, y + img.Height - lr.Bottom, lr.Right, lr.Bottom); r2 = new Rectangle(x1 + r.Width - lr.Right, y1 + r.Height - lr.Bottom, lr.Right, lr.Bottom); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //bottom r1 = new Rectangle(x + lr.Left, y + img.Height - lr.Bottom, img.Width / Totalindex - lr.Left - lr.Right, lr.Bottom); r2 = new Rectangle(x1 + lr.Left, y1 + r.Height - lr.Bottom, r.Width - lr.Left - lr.Right, lr.Bottom); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); //Center r1 = new Rectangle(x + lr.Left, y + lr.Top, img.Width / Totalindex - lr.Left - lr.Right, img.Height - lr.Top - lr.Bottom); r2 = new Rectangle(x1 + lr.Left, y1 + lr.Top, r.Width - lr.Left - lr.Right, r.Height - lr.Top - lr.Bottom); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); } } /// /// 绘图对像 /// /// 绘图对像 /// 图片对像 /// 绘置的图片大小、坐标 /// 当前状态 /// 状态总数 public static void DrawRect(Graphics g, Bitmap img, Rectangle r, int index, int Totalindex) { if (img == null) return; int width = img.Width / Totalindex; int height = img.Height; Rectangle r1, r2; int x = (index - 1) * width; int y = 0; r1 = new Rectangle(x, y, width, height); r2 = new Rectangle(r.Left, r.Top, r.Width, r.Height); g.DrawImage(img, r2, r1, GraphicsUnit.Pixel); } } }