using System;
using System.Runtime.InteropServices;
namespace Sheng.Winform.Controls.Win32
{
public static class User32
{
//WM_COPYDATA消息所要求的数据结构
public struct CopyDataStruct
{
public IntPtr dwData;
public int cbData;
[MarshalAs(UnmanagedType.LPStr)]
public string lpData;
}
public const int WM_COPYDATA = 0x004A;
///
/// 通过窗口的标题来查找窗口的句柄
///
///
///
///
[DllImport("User32.dll", EntryPoint = "FindWindow")]
public static extern int FindWindow(string lpClassName, string lpWindowName);
///
/// 发送 Windows 消息
///
///
///
///
///
///
[DllImport("User32.dll", EntryPoint = "SendMessage")]
public static extern int SendMessage
(
int hWnd, // 目标窗口的句柄
int Msg, // 在这里是WM_COPYDATA
int wParam, // 第一个消息参数
ref CopyDataStruct lParam // 第二个消息参数
);
public const int SC_RESTORE = 0xF120; //还原
public const int SC_MOVE = 0xF010; //移动
public const int SC_SIZE = 0xF000; //大小
public const int SC_MINIMIZE = 0xF020; //最小化
public const int SC_MAXIMIZE = 0xF030; //最大化
public const int SC_CLOSE = 0xF060; //关闭
public const int MF_DISABLE = 0x1;
public const int MF_ENABLE = 0x0;
[DllImport("user32.dll")]
public static extern IntPtr GetSystemMenu(IntPtr hWnd, bool bRevert);
[DllImport("user32.dll")]
public static extern int EnableMenuItem(IntPtr hMenu, int wIDEnableItem, int wEnable);
public const int WM_PAINT = 0x000f;
public const int WM_ERASEBKGND = 0x0014;
public const int WM_NCPAINT = 0x0085;
}
}