using System; using System.Collections.Generic; using System.Text; using System.IO; using ICSharpCode.SharpZipLib; using ICSharpCode.SharpZipLib.Zip; using ICSharpCode.SharpZipLib.Checksums; namespace rycUpdate { /// /// 解压类 /// public class UnZipClass { /// /// 解压功能(解压压缩文件到指定目录) /// /// 待解压的文件 /// 指定解压目标目录 public static void UnZip(string FileToUpZip, string ZipedFolder,string Password) { if (!File.Exists(FileToUpZip)) { return; } if (!Directory.Exists(ZipedFolder)) { Directory.CreateDirectory(ZipedFolder); } ZipInputStream s = null; ZipEntry theEntry = null; string fileName; FileStream streamWriter = null; try { s = new ZipInputStream(File.OpenRead(FileToUpZip)); s.Password = Password; while ((theEntry = s.GetNextEntry()) != null) { if (theEntry.Name != String.Empty) { fileName = Path.Combine(ZipedFolder, theEntry.Name); ///判断文件路径是否是文件夹 if (fileName.EndsWith("/") || fileName.EndsWith("\\")) { Directory.CreateDirectory(fileName); continue; } streamWriter = File.Create(fileName); int size = 2048; byte[] data = new byte[2048]; while (true) { size = s.Read(data, 0, data.Length); if (size > 0) { streamWriter.Write(data, 0, size); } else { break; } } } } } finally { if (streamWriter != null) { streamWriter.Close(); streamWriter = null; } if (theEntry != null) { theEntry = null; } if (s != null) { s.Close(); s = null; } GC.Collect(); GC.Collect(1); } } } }