using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; namespace _SCREEN_CAPTURE { /// /// /// internal class Win32 { /// /// /// /// /// /// [DllImport("user32.dll")] public static extern bool SetCursorPos(int x, int y); /// /// /// /// [DllImport("user32.dll")]//获取桌面的句柄 public static extern IntPtr GetDesktopWindow(); /// /// /// /// /// /// /// [DllImport("user32.dll")]//在桌面找寻子窗体 public static extern IntPtr ChildWindowFromPointEx(IntPtr pHwnd, LPPOINT pt, uint uFlgs); /// /// /// public const int CWP_SKIPDISABLED = 0x2; //忽略不可用窗体 /// /// /// public const int CWP_SKIPINVISIBL = 0x1; //忽略隐藏的窗体 /// /// /// public const int CWP_All = 0x0; //一个都不忽略 /// /// /// /// /// /// /// /// [DllImport("user32.dll")] public static extern int SendMessage(IntPtr hWnd, uint uMsg, IntPtr wParam, IntPtr lParam); /// /// /// public const uint WM_LBUTTONUP = 0x202; /// /// /// /// /// /// [DllImport("user32.dll")]//进行坐标转换 (再窗体内部进行查找) public static extern bool ScreenToClient(IntPtr hWnd, out LPPOINT lpPoint); /// /// /// public struct LPPOINT { /// /// /// public int X; /// /// /// public int Y; } /// /// /// /// /// /// [DllImport("user32.dll")]//获得句柄对象的位置 public static extern bool GetWindowRect(IntPtr hWnd, out LPRECT lpRect); /// /// /// public struct LPRECT { /// /// /// public int Left; /// /// /// public int Top; /// /// /// public int Right; /// /// /// public int Bottom; } /// /// /// /// /// [DllImport("user32.dll")] public static extern bool GetCursorInfo(out PCURSORINFO pci); /// /// /// public struct PCURSORINFO { /// /// /// public int cbSize; /// /// /// public int flag; /// /// /// public IntPtr hCursor; /// /// /// public LPPOINT ptScreenPos; } } }