RaUI/Source/ryControls/Sheng.Winform.Controls/ShengListView/Layout/ShengListViewRenderer.cs

346 lines
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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
using Sheng.Winform.Controls.Drawing;
namespace Sheng.Winform.Controls
{
/// <summary>
/// 默认渲染器不绘制项的实际内容但是绘制DEBUG信息
/// </summary>
public class ShengListViewRenderer
{
#region
private readonly bool _disposed = false;
/// <summary>
///
/// </summary>
protected bool Disposed
{
get { return _disposed; }
}
private readonly int _radius = 2;
/// <summary>
///
/// </summary>
protected int Radius
{
get { return _radius; }
}
#endregion
#region
internal ShengListViewTheme Theme { get; set; }
/// <summary>
///
/// </summary>
protected ShengListViewLayoutManager _layoutManager;
internal ShengListViewLayoutManager LayoutManager { get { return _layoutManager; } }
#region
/// <summary>
///
/// </summary>
/// <param name="layoutManager"></param>
public ShengListViewRenderer(ShengListViewLayoutManager layoutManager)
{
_layoutManager = layoutManager;
}
#endregion
#endregion
#region
/// <summary>
///
/// </summary>
/// <param name="graphics"></param>
public void Render(Graphics graphics)
{
if (LayoutManager.Suspend)
return;
if (_disposed) return;
RenderBackground(graphics);
RenderItems(graphics);
RenderSelectionRectangle(graphics);
DrawForeground(graphics);
}
/// <summary>
///
/// </summary>
/// <param name="g"></param>
/// <param name="item"></param>
public void RenderItem(Graphics g, ShengListViewItem item)
{
if (LayoutManager.Suspend)
return;
if (LayoutManager.IsItemVisible(item) == ShengListViewItemVisibility.NotVisible)
return;
DrawItem(g, item);
}
#endregion
#region
internal void Dispose()
{
Theme = null;
}
/// <summary>
/// 用于子类重写时删除相应的缓存
/// </summary>
/// <param name="items"></param>
internal virtual void OnItemsRemoved(List<ShengListViewItem> items)
{
}
//不要直接调用这些Draw方法internal的目的只是为了子类能够重写
/// <summary>
/// 绘制项的背景
/// </summary>
/// <param name="g">The System.Drawing.Graphics to draw on.</param>
/// <param name="bounds">The client coordinates of the item area.</param>
internal virtual void DrawBackground(Graphics g, Rectangle bounds)
{
// Clear the background
g.Clear(Theme.BackColor);
}
/// <summary>
/// 绘制最终的前景
/// </summary>
/// <param name="g"></param>
internal virtual void DrawForeground(Graphics g)
{
//输出debug信息
g.SetClip(LayoutManager.ClientArea);
g.DrawRectangle(Pens.Green, LayoutManager.ItemsArea);
Color brushColor = Color.FromArgb(150, Color.Black);
using (SolidBrush brush = new SolidBrush(brushColor))
{
g.FillRectangle(brush, new Rectangle(0, 0, 500, 50));
}
string debugInfo = "ShiftKey:" + LayoutManager.ShiftKey.ToString() +
",ControlKey:" + LayoutManager.ControlKey.ToString() + Environment.NewLine;
debugInfo += "SelectionRectangle:" + LayoutManager.SelectionRectangle.ToString() + Environment.NewLine;
debugInfo += "StartRow:" + LayoutManager.StartRow + "EndRow:" + LayoutManager.EndRow;// +"StartCol:" + LayoutManager.StartCol + "EndCol:" + LayoutManager.EndCol;
g.DrawString(debugInfo, SystemFonts.DefaultFont, Brushes.White, LayoutManager.ClientArea);
}
/// <summary>
/// 绘制选择边框
/// </summary>
/// <param name="g">The System.Drawing.Graphics to draw on.</param>
/// <param name="selection">The client coordinates of the selection rectangle.</param>
internal virtual void DrawSelectionRectangle(Graphics g, Rectangle selection)
{
if (LayoutManager.Suspend)
return;
using (SolidBrush brush = new SolidBrush(Theme.SelectionRectangleColor))
using (Pen pen = new Pen(Theme.SelectionRectangleBorderColor))
{
g.FillRectangle(brush, selection);
g.DrawRectangle(pen, selection);
}
}
/// <summary>
/// 绘制项的边框
/// </summary>
/// <param name="g"></param>
/// <param name="bounds"></param>
/// <param name="item"></param>
internal virtual void DrawItemBorder(Graphics g, Rectangle bounds, ShengListViewItem item)
{
if (item.Hovered || item.Selected)
{
Rectangle backgroundRect = bounds;
backgroundRect.Width -= 1;
backgroundRect.Height -= 1;
using (Pen pWhite128 = new Pen(Color.FromArgb(128, Theme.ItemBorderColor)))
{
// ImageListViewUtility.DrawRoundedRectangle(g, pWhite128, bounds.Left, bounds.Top, bounds.Width - 1, bounds.Height - 1, _radius);
g.DrawPath(pWhite128, DrawingTool.RoundedRect(backgroundRect, _radius));
}
}
}
/// <summary>
/// 绘制项
/// </summary>
/// <param name="g"></param>
/// <param name="item"></param>
internal virtual void DrawItem(Graphics g, ShengListViewItem item)
{
Rectangle bounds = LayoutManager.GetItemBounds(item);
g.SetClip(bounds);
DrawItemBackground(g, bounds);
Rectangle backgroundRect = bounds;
backgroundRect.Width -= 1;
backgroundRect.Height -= 1;
// Paint background Selected
if ((LayoutManager.Focused && ((item.State & ShengListViewItemState.Selected) == ShengListViewItemState.Selected)) ||
(LayoutManager.Focused == false && ((item.State & ShengListViewItemState.Selected) == ShengListViewItemState.Selected) && ((item.State & ShengListViewItemState.Hovered) == ShengListViewItemState.Hovered)))
{
using (Brush bSelected = new LinearGradientBrush(backgroundRect, Theme.SelectedColorStart, Theme.SelectedColorEnd, LinearGradientMode.Vertical))
{
// ImageListViewUtility.FillRoundedRectangle(g, bSelected, bounds, 4);
g.FillPath(bSelected, DrawingTool.RoundedRect(backgroundRect, _radius));
}
}
// Paint background unfocused
else if (LayoutManager.Focused == false && ((item.State & ShengListViewItemState.Selected) == ShengListViewItemState.Selected))
{
using (Brush bGray64 = new LinearGradientBrush(backgroundRect, Theme.UnFocusedColorStart, Theme.UnFocusedColorEnd, LinearGradientMode.Vertical))
{
// ImageListViewUtility.FillRoundedRectangle(g, bGray64, bounds, 4);
g.FillPath(bGray64, DrawingTool.RoundedRect(backgroundRect, _radius));
}
}
// Paint background Hovered
//如果正处于框选状态不绘制Hover状态减小闪烁
if (LayoutManager.MouseSelecting == false && (item.State & ShengListViewItemState.Hovered) == ShengListViewItemState.Hovered)
{
using (Brush bHovered = new LinearGradientBrush(backgroundRect, Theme.HoverColorStart, Theme.HoverColorEnd, LinearGradientMode.Vertical))
{
// ImageListViewUtility.FillRoundedRectangle(g, bHovered, bounds, 4);
g.FillPath(bHovered, DrawingTool.RoundedRect(backgroundRect, _radius));
}
}
DrawItemBorder(g, bounds, item);
// Focus rectangle
if (LayoutManager.Focused && ((item.State & ShengListViewItemState.Focused) == ShengListViewItemState.Focused))
{
ControlPaint.DrawFocusRectangle(g, bounds);
}
DrawItemContent(g, bounds, item);
}
/// <summary>
/// 绘制项的背景
/// </summary>
/// <param name="g"></param>
/// <param name="bounds"></param>
internal virtual void DrawItemBackground(Graphics g, Rectangle bounds)
{
// Paint background
using (Brush bItemBack = new SolidBrush(Theme.ItemBackColor))
{
g.FillRectangle(bItemBack, bounds);
}
}
/// <summary>
/// 绘制项的内容
/// </summary>
/// <param name="g"></param>
/// <param name="bounds"></param>
/// <param name="item"></param>
internal virtual void DrawItemContent(Graphics g, Rectangle bounds, ShengListViewItem item)
{
//显示debug信息
string debugInfo = item.Index + Environment.NewLine +
bounds.ToString() + Environment.NewLine +
item.State.ToString();
g.DrawString(debugInfo, SystemFonts.DefaultFont, Brushes.Black, bounds);
}
#endregion
#region
/// <summary>
/// 绘制背景
/// </summary>
/// <param name="g"></param>
private void RenderBackground(Graphics g)
{
if (LayoutManager.Suspend)
return;
g.SetClip(LayoutManager.ClientArea);
DrawBackground(g, LayoutManager.ClientArea);
}
/// <summary>
/// 绘制当前所有可见项
/// </summary>
/// <param name="g"></param>
private void RenderItems(Graphics g)
{
if (LayoutManager.Suspend)
return;
// Is the control empty?
if (LayoutManager.IsEmpty)
return;
// No items visible?
if (LayoutManager.NoneItemVisible)
return;
List<ShengListViewItem> items = LayoutManager.GetVisibleItems();
foreach (ShengListViewItem item in items)
{
RenderItem(g, item);
}
}
/// <summary>
/// Renders the selection rectangle.
/// </summary>
/// <param name="g">The graphics to draw on.</param>
private void RenderSelectionRectangle(Graphics g)
{
if (LayoutManager.Suspend)
return;
if (LayoutManager.MouseSelecting == false)
return;
Rectangle sel = LayoutManager.SelectionRectangle;
if (sel.Height > 0 && sel.Width > 0)
{
g.SetClip(LayoutManager.ClientArea);
DrawSelectionRectangle(g, sel);
}
}
#endregion
}
}