136 lines
3.0 KiB
C#
136 lines
3.0 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Drawing;
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namespace Sheng.Winform.Controls
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{
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public class ShengListViewItem
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{
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#region 私有成员
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#endregion
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#region 受保护的成员
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private ShengListViewItemCollection _ownerCollection;
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internal ShengListViewItemCollection OwnerCollection
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{
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get { return _ownerCollection; }
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set { _ownerCollection = value; }
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}
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#endregion
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#region 公开属性
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public int Index
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{
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get
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{
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return _ownerCollection.IndexOf(this);
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}
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}
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private ShengListViewItemState _state = ShengListViewItemState.None;
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/// <summary>
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/// 该项当前的选中状态
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/// </summary>
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public ShengListViewItemState State
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{
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get { return _state; }
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}
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public bool Selected
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{
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get
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{
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return (_state & ShengListViewItemState.Selected) == ShengListViewItemState.Selected;
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}
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set
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{
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bool selected = Selected;
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if (value)
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_state = _state | ShengListViewItemState.Selected;
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else
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_state = _state ^ ShengListViewItemState.Selected;
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if (selected != Selected)
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Render();
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}
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}
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public bool Hovered
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{
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get
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{
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return (_state & ShengListViewItemState.Hovered) == ShengListViewItemState.Hovered;
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}
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set
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{
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bool hovered = Hovered;
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if (value)
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_state = _state | ShengListViewItemState.Hovered;
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else
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_state = _state ^ ShengListViewItemState.Hovered;
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if (hovered != Hovered)
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Render();
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}
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}
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public bool Focused
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{
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get
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{
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return (_state & ShengListViewItemState.Focused) == ShengListViewItemState.Focused;
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}
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set
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{
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bool focused = Focused;
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if (value)
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_state = _state | ShengListViewItemState.Focused;
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else
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_state = _state ^ ShengListViewItemState.Focused;
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if (focused != Focused)
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Render();
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}
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}
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private object _value;
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/// <summary>
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/// 所绑定的对象
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/// </summary>
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public object Value
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{
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get { return _value; }
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}
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#endregion
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#region 构造
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public ShengListViewItem(object value)
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{
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_value = value;
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}
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#endregion
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#region 私有方法
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private void Render()
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{
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_ownerCollection.Owner.RenderItem(this);
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}
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#endregion
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}
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}
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